Built to Empress Marava specifications, but with unpowered thruster modules. This is a far trader in the traditional style. With insufficient power for both the thrusters and the jump drive at the same time. All main power is used to charge the jump drive. Any excess or power surges must come from other systems. The most noticeable effect of these brown outs being dimming of the lights.
Crew: 8 Total. 5 Command and Control, 1 Jump Drive, 2 Turret Gunners.
Hull: 200-ton VGSL, Medium Frame, Very Cheap Materials, Durasteel (Expensive) Armored Hull (DR 100), Standard Compartmentalization.
Control Areas: Basic Bridge (33/37/-, 100/20/-, Complexity 6).
Engineering: Engineering, 6 Jump Drive, 12 Unpowered Maneuver Drive (0.99 / 1.78 Gs, 600 stons thrust), 40 Cryonic Internal Tank (Fire 0, Loaded with 40 stons), Fuel Processor (11.4 hours to refine ), Sm Utility, 33.6 Man-Hours/day Maintenance.
Accommodations: 10 Stateroom, 3 Low Berth (12 Cryotubes).
Armaments: 2 Turret Batteries of 1 each (3 dtons available; DR100).
Stores: 46 Hold, Spacedock (0.5 dtons for small craft available).
Statistics: EMass 337.94 stons, LMass 607.94 stons, Cost MCr49.05, HP 22,500, Damage Threshold 2,250, Size Mod 8, HT 12, CP 41.
Performance: Jump-2, sAcc 0.99 / 1.78 Gs, Stall Speed 8 mph, Airspeed 1,733 mph, Skimming Airspeed 4,899 mph, Aerostatic Lift 600 stons, Groundspeed 440 mph, Takeoff Run 0 mi, Landing Run 0 mi.
Sample Times : Orbit 0.23 Hrs, Escape Velocity 0.32 Hrs, 100D 6.42 Hrs, Earth-Mars 110.35 Hrs.
All times are Earth Std, Full Load.
100D and Earth-Mars assume mid-point turnover.
Printed with GTS Version 2.20.00 on 20/09/00 21:18:30
Copyright © 2000 by John B Stone